
Changes can be made at any time to scenes or objects, and Cinema 4D offers a wide range of parametric modeling options that make it possible for artists to make just about any last-minute change a customer may need!Ĭinema 4D’s MoGraph toolset is unmatched in the 3D industry. Keep 3D visualizations flexible to the end with parametric modeling.

The first step in most 3D projects is creating the objects. Show faulty elements on selected polygon objects. Soften hard edges without Subdivison Surface Objects. Join object edges that have the same number of points. Extrude – Create solid shapes by extruding, without changing tools.Įxtrude selected points, edges or polygons.Modeling Arc – Convert simple edges into complex arcs in a single action.Draw Row – Paint strips of polygons interactively.Snap To Edge – Extend the surface easily with edges that snap to each other.Rotate Edge – Refine the polygon flow by spinning an edge around its center.Create Polygon – Click to add points and quickly create polygons, whether modeling from scratch or snapping to existing geometry for retopology.Paint polygons with Cinema 4D’s modeling “Swiss army knife”, a single super-tool for creating or retopologizing 3D models. Make more polygons and add more detail – edit cuts before committing, cut evenly-spaced slices, and add symmetrical loops with ease.

Slice models with quick precision using a trio of tools that offer outstanding interactivity. With Cinema 4D’s complete polygonal modeling toolset, it’s easy to craft everything from cars to creatures. Polygons are the building blocks of 3D, stitched together to create the objects of your imagination.
